Creating a tournament

Create a tournament from the Create menu on the Competitions page: open it and choose Tournament. To edit or clone one, use Edit / + Clone on a tournament’s details page.

The same form is used for creating, editing, and cloning. When editing or cloning it is pre-filled with the tournament’s data, and a cloned tournament’s internal name is suffixed with (Clone). A newly created tournament starts in Draft.

General

Set the tournament’s core configuration here:

FieldDescription
Internal nameBack-office label, not visible to players.
Start date and timeStart of the tournament, in your local time zone (also shown in UTC).
End date and timeEnd of the tournament, in your local time zone (also shown in UTC).
Scoring methodHow player rankings are calculated. See Scoring methods.
Lobby CategoryThe categories the tournament appears under in the lobby. See Lobby categories.
Base CurrencyThe currency used for tournament prizes.
Opt-in TypeHow players join. See Opt-in types.
Min Bet AmountThe minimum wager required to participate.
Limit roundsWhether the number of rounds a player can participate in is capped.
Allow score resetWhether players may reset their score during the tournament.
Auto payoutWhether payouts run automatically when the tournament finishes. See Payout.

Lobby categories only tag the tournament for filtering, except VIP/Hidden, which hides it from the lobby. Use VIP/Hidden for invite-only tournaments.

Prizes

Set the prize table here. Prizes are awarded by final leaderboard rank, as individual ranks or ranges, and prize types can be combined. The table can be omitted if prizes are handled outside the system. See Prizes for the full breakdown.

Brands

Select one or more casino brands the tournament runs on. Selecting multiple brands makes it a network tournament.

Games

Select one or more games the tournament runs on. Playing any of them generates a score via the chosen scoring method. The selected brands may limit which games are available, where game-per-brand availability is known to Gamity.

Translations

Player-facing text: Title, Summary, and Terms & Conditions. The default language is mandatory and is used as a fallback. See Translations.